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Edit GLB Files Online

Open a GLB or glTF model in VIZON to change its materials and textures, edit its meshes and UVs, add animation, and download it again as GLB.

Drop a GLB file here

The preview runs in your browser. Your file is not uploaded.

What you can do

Change materials

Swap materials per object or per face, set colour, roughness, metalness and opacity, or use presets.

PBR texture maps

Load base colour, normal, roughness, metalness, AO, emissive and height maps, sharing one placement.

Edit meshes and UVs

Edit geometry in vertex or face mode and fix texture layout with unwraps and the UV editor.

Animate

Key transforms and bone poses on the timeline. Actions export as native GLB animations.

Optimise for the web

Decimate heavy meshes and remove objects you do not need before export.

Clean hierarchy

Rename, group, ungroup and re-parent objects in the scene outline.

Changing the material of a chair seat pad in the VIZON material panel
Editing materials on a GLB model in the 3D Model Creator.

How to edit a GLB file online

  1. Drop the GLB above to preview it, then upload it to your VIZON library.
  2. Open it in the 3D Model Creator.
  3. Edit materials, meshes, UVs or animation.
  4. Download the result as GLB, or save it to your library.

Supported formats

Format names link to a plain explanation of each file type.

Frequently asked questions

Can I change the material of a GLB file online?

Yes. Select the object or faces, then pick a preset or set colour, roughness, metalness and texture maps.

Are animations kept?

Yes. Imported animation clips are kept, and actions you key in VIZON export as GLB animations.

Can I edit glTF as well as GLB?

Yes. Both open in the same editor. GLB is the single-file binary form of glTF.

Ready to try the GLB editor?

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